![]() ![]() Whether it is still worth supporting an older platform like Prepar3D is, we don’t know and are here not to evaluate, but to share this news with you. Dds dxt5 also has a 32-888 option.While PMDG was working hard on releasing their anticipated 737 Next Generation (NG) model for the new Microsoft Flight Simulator, the developers at iFly were busy updating their legacy rendition to be fully compatible with Prepar3D and accommodate current expectations of a flight simmer. The recommended format for FSX is dds dxt5. Make sure your vertical orientation (flip) ís the same as in the original. In DxtBmp, never forget to "reload image after editing" (a toolbar option). If it does work then adapt your alpha as needed and you are good. If that doesn't work then something is seriously wrong indeed. Next, try to get your new paint exported with the original alpha, in the same format as used by the original model. The FSX SDK can tell you more about it if you really must know. ![]() Although there are standard recommendations for a plane's textures, a modeler can use a variety of material settings including ones that work with "inverses of alpha". What does DxtBmp tell you about the format used (see status line)? Next, try to assess what the alpha does - the whites the greys, and the blacks. The thing is, analyze the texture of the original model first, using DxtBmp. ![]() Dxt1 I do not know, if it exists it's not an auspicious monicker, dxt1 being a compression format. OK, are you using Martin Wright's Dxtbmp? It would be a good choice. Questions about SimConnect can be posted in the SimConnect forum.Īny other question that is not specific to an aspect of development or tool can be posted in the General chat forum.īy following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.Questions about terrain design can be posted in the FS2020 terrain design forum. ![]() Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
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